Dungeon Keeper takes real-time strategy into a fantasy setting. You command a dungeon and its hellish minions, and must take them to glory against the hated good guys. You must use your gold to build a fortress and weapons to attack.
For the level itself. It's pretty straightforward. During this mission all 4 Keepers (including you) have formed an alliance. The only opposition are some dwarfs which appear after subsequent amounts of gold have been dug up by all four Keepers cumulatively starting at 20000. To make sure you survive the level, get some Imps out and dig to the southwest corner. Fortify the area around the portal here, because all adversaries originate from this and only this location. Now start digging gold like the other keepers. If you get more than 30000 gold before time passes out you win the level. Press " " to continue... There's nothing else to do around here.
You are the dark lord Horny, and you must use your imps to dig out a dungeon for yourself. Attract creatures to it by giving them a place to sleep and chickens to eat. Attract specialist creatures by creating rooms just for them, such as a library for wizards and graveyards for vampires. Each creature has his or her own special abilities that will allow you to take down the Good Knights that block your route to the outer realms. The game play in Dungeon Keeper 2 is very dynamic where no game is similar to the last one, and there are plenty of different ways you can destroy your enemy. For example, you can deny them of land bit by bit, or build up your forces and shock attack certain rooms and disappear before the enemy can mobilize. There is a problem where Dark Knights and Dark Angels do not spawn, but there is a patch-free solution to the Dark Knight and Dark Angels problem ( -keeper-2-tips-and-help.php#1). 2b1af7f3a8